SYSTEM STATUS: FULL RELEASE SCHEDULED

REALINDUSTRY

A Hyper-Realistic Industrial Simulation

236 real materials. 353 authentic processes.
Full release scheduled for September 22, 2026.

FULL RELEASE WINDOW
September 22, 2026 — 16:00 GMT+2
00 Days
00 Hours
00 Minutes
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The full game is complete and entering final launch readiness. All endings are implemented, including the hidden final layer.

The release window is open. Proceed to the full Steam page.

Official Gameplay Trailers

From primitive tools to quantum technology — witness the full industrial arc.

> Experience the most authentic industrial simulation ever created.

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Real Materials
From wood to antimatter
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Production Processes
Authentic industrial chemistry
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Industrial Facilities
Each with unique soundscapes
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Research Technologies
From stone age to quantum

What Makes This Different

This is not a game that simplifies. This is a game that teaches.

Real Industrial Chemistry

Every recipe follows authentic industrial logic. Want steel? Learn why blast furnaces need coke. Want electronics? Understand semiconductor doping at the molecular level.

236 Authentic Materials

Each resource carries its chemical formula, historical background, and scientific context. Over 200 pages of interactive documentation — an encyclopedia disguised as gameplay.

Deep Research Web

146 interconnected technologies spanning primitive tools to quantum physics. Every unlock reshapes your production chain. No linear paths — only optimized decisions.

56 Industrial Facilities

From bloomery smelting to antimatter containment, each building features authentic ambient soundscapes crafted from real industrial recordings. Close your eyes and you're there.

36 Original Compositions

Five years in development. The soundtrack spans 32 tier-unlocked tracks and 4 contextual themes, carrying the soundscape from primitive industry to quantum horizons.

Something Isn't Right

Production targets are met. Resources flow on schedule. The Board's directives are always correct — sometimes before the problem even occurs. Three months in, you file your first discrepancy report. It is marked resolved before you hit send.

> [CLASSIFIED — INSUFFICIENT CLEARANCE]

The Year is 2187

INDUSTRIAL_REGISTRY_ACCESS_v4.7.2
> Earth's industrial resources: 94% depleted.
> Population: 18.7 billion. Orbital stations operational.
> You have been assigned as Director of Colony NIZ-08 on Kepler-442b.
> Your objective: Build. Optimize. Expand.
> Every decision is logged.
> Executive Board responses: average 0.3 seconds.
> Prior Directors assigned to NIZ-08: 5. Reason for vacancy: [SEE RESTRICTED LOG]
> Accessing Industrial Registry...
> ENTRY #0042 — Colony purpose (actual): ██████████████████
> ENTRY #0047 — Director NIZ-08: ████████████ scheduled.
> ACCESS DENIED — TECH LEVEL 5 REQUIRED

"Do not deviate. Do not question. Produce."

— Executive Board, Realindustry Corporation, 2187

From the Field

Active recordings from NIZ-08 operations.

Full Release Locked

The complete game launches on September 22, 2026 at 16:00 GMT+2. The demo remains live, and the full Steam page is ready for wishlists.

Wishlist Full Game Play Demo Now

Get in Touch

Two separate channels. Choose the correct one.

Bug Report

Found an anomaly in the system? Report it directly to the Director's log.

— Select platform —
Steam — Windows
Steam — macOS
Steam — Linux
— Select category —
Gameplay
Crash / Freeze
Production Bug (recipe / output wrong)
Research Bug (unlock / tree issue)
Building Bug (construction / interface)
Inventory Bug (items missing / duplicated)
Save / Load Bug
Achievement Bug
Performance / FPS Issue
Content
Translation / Localisation Error
Balance Issue (recipe / cost feels wrong)
Missing Content / Asset
Incorrect Data (formula / description / lore)
Audio Issue (missing sound / wrong track)
Visual / UI Bug (layout / display glitch)
Other
Other / Not Listed
— Select severity —
Critical — Game breaking / unplayable
Major — Blocks progress
Minor — Has a workaround
Cosmetic — Visual / text only

Press & Commercial

Media inquiries, partnerships, licensing — all non-bug communications.

— Select type —
Press Review / Key Request
Developer Interview
Business Partnership
Asset / Licensing Inquiry
Publisher Interest
Other